Brackenvale
Session 1
Session 2
Session 3
Fosnak
Session 4 : Tomb-robbing
Session 5 : The Tower of the Sun
The Cypril Coast
Session 6 : The Halls of the Drowned God
Session 7 : Of Picts and Princes
The Sleshian Jungle
Session 8 : Jungle of Death!
Session 9: The Sack of Budjala
Session 10: The Isle of the Cacodemon
Back in Fosnak
Session 11: True Love
Session 12: Den of Thieves
The Akkadim Wastes
Session 13: Verranth's Keep
The Vellicone Baronies
Session 14: Forestvale
Boscommon Fen
Session 15: Dragonslayers!
The Vellicone Baronies
Session 16: Off to see a Wizard
The Slesh Coast
Session 17: Lair of the Crocodile God
Fresh Beginnings in Fosnak
Session 18: The Black Horror
The Urwald Forest: Castra Urwaldensis
Session 19: Malvento deāBano Must not be Harmed
Xavier the Wise: Regenerator.
The Snow Wastes of Valkoth
On the roof of the World
Yeovales
Session 21: The Forsaken Isle
The Stygian Sea
Black Sails
The Wadjit Deserts
The Fane of Ilfith
A return to the Cypil Coast
Peril at the Cypil Coast!
The Death of Lentule
Wherein the party chased after a flying ape who had kidnapped a beautiful concubine. Only to be cased themselves by a angry band of clanish Ilbarzi. Sadly the climax resulted in the death of Lentule.
The Fall of Emaradahbad
An eastern city taken by Ilbarzi tribesmen. Our party swept in with the invading army and took to looting the magically guarded wizards quarter.
The Great Kurultai
The Catabrian foothills
The Tomb of the Mad Mage
Caulder Valley
Folly and slaughter
Fosnak in winter
Mansions of Madenss
The Corsair Coast
Wherein Our heroes escape imprisonment from the black cells of the city port Khasan and flee pell-mell to the the docks to find their ship.
Comments (0)
You don't have permission to comment on this page.