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Comparing versions of House Rules

Showing changes between December 24, 2015 at 5:56:47 pm (crossed out) and October 29, 2019 at 11:42:02 am (underlined)

Hit Point Progression - Characters receive 1d3+3 instead of 1d6 at levels two and three and 2d3 instead of 1d6 at level four.
Fighting Men- Receive +1 to hit per level (including first) and every 4 levels their AC drops by one starting at level 1 (so +1 AC at levels 1-4, +2 to AC levels 5-8...)
Hirelings
Unnamed hirelings suffer a -2hp penalty
Higher level hirelings- Hirelings total hit dice is equal to your hireling cap. Higher level hirelings may have hit dice equal to half the player character level rounded down.
e.g. Tamrik is level 4, he may have a total of 5 hirelings. Tamrik ops for 2 hirelings with 2 hit dice + 1 hireling with 1 hit dice. 3 hirelings total with 5 hit dice combined.

Combat
Initiative - Each side rolls 1d6 at the beginning of each round and then acts in order of dexterity.
Weapons and Hands - Characters using naturally two-handed weapons roll their damage twice and use the higher score. Those using two weapons at the same time receive +1 to hit. Those using normal weapons with two hands receive +1 to damage rolls.
Scrolls

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